And just like that, our horror game is basically complete.
It's now up to you to customize and change any additional settings you'd like for your game.
On the Roblox home page, you can go to the create tab and hit that.
And inside of here we can go ahead and find our horror game, which I have right here.
And when you click this here, you can adjust any types of settings for your game.
You can adjust any of the content settings, such as changing the name, adding a description, changing
the privacy.
And you can also take a look at the different places that are inside of your game.
So for example, we can go to our start place here, and from here we can change the name, add a description,
we can adjust the genre, we can change the icon for our game.
We can add a thumbnail or a video.
If we pay 500 Robux, we can change the access, such as the visitor count.
We can take a look at the version history and change some other permissions and things like that.
And Roblox also gives you a bunch of other neat little tools such as performance charts, any error
reports.
We can see different analytics such as the overview for our game retention, engagement, and a whole
bunch of other different statistics.
If you actually start to sponsor or advertise your game and you start getting a decent player base going,
there's also a section in your experience where you're going to need to want to fill out a questionnaire.
And this questionnaire allows Roblox to understand basically what age range is recommended for your
game.
If you don't fill this out, then your game will never be recommended to, I believe, people under
the age of nine years old.
So make sure you fill this out and go through the process of answering all of the different questions
in the questionnaire, such as answering things about violence, gore, and things like that.
And once you finish filling out the questionnaire, then your game will be properly rated and it will
be recommended to the appropriate age groups.
Other than that, I've attached both the completed lobby and the completed story section of our game
to this lecture, so you can easily download it and take a peek at the completed game and see exactly
how everything works together.
Otherwise, congratulations on completing this project and I will see you in the next lecture.